Legend of zelda breath of the wild teaching shrines locations

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To start off, the story in Breath of the Wild is not very good at all. That said, these few great elements don’t make up for the shortcomings of the rest of the game. Guardians are great villains that can really strike fear into players, so that was pulled off exceptionally well.

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Gliding through the world is also fun, and the way you can get creative with the limited Sheikah Slate toolset is fantastic. The DLC is also very good with those Shrines being some of the best in the game. The general combat is also well done, and the Shrine system is a great way to compliment dungeons in the Zelda world. Additionally, the Wolf Link Amiibo is awesome, even if it sadly doesn’t scale well much farther than the early areas of the game. Amiibo functionality is also great, giving players access to a ton of exclusive items.

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For starters, the Great Plateau is an excellent starting area that does a good job at teaching players how the game will ultimately work. If you’ve been a fan of the site for some time, you probably know my feelings on Breath of the Wild, but for its third anniversary I thought it was time to finally sit down and explain my full list of problems.īefore I dig in I do want to share some of the good things I found in Breath of the Wild. However, the title exudes flaws and leaves so much to be desired from a game in the Zelda series. The Legend of Zelda: Breath of the Wild is one of the most critically acclaimed games of this generation.

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